After a couple of game development presentations at Georgia State University, I decided to clean and modify the shared content to explain how you can easily use your OpenShift Online account to host and share your own creations.
The goals of this post are:
Help any beginner GameDev to easily create their first video game.
Explain how to use your OpenShift Online account to host the game that you can create in less than an hour.
To give you a detailed and entertaining way to follow this process I created 4 videos that will help you to create your first video game, set your Windows Machine to work with OpenShift and then host your games on your OpenShift Online Account.
Creating your first Video Game
You can use many platforms and engines to create amazing and entertaining games. But for this series we are going to focus on Construct 2. It is a simple tool that will allow you to create simple games in a short period of time.
The following 2 videos are a little over 20 minutes each, and will help your first creation using simple assets. These videos will help you understand the basics of Construct 2.
Setting Up your Windows Machine to Work with OpenShift
In this video, I'll guide you through configuring your windows machine to work with OpenShift. I tried to add as much detail as I could, so you can easily follow the steps if it is your first time working with OpenShift.
This example, as you can easily see in the videos, is something that almost anyone can reproduce in less than an hour. In future videos I will improve the complexity and, hopefully, the entertainment value of our little experiment.
This is the second briefing of the “All Things Data” series of OpenShift Commons briefings. Future briefings are Tuesdays at 8:00am PST, so reach out with any topics you’re interested in and remember ...